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Curriculum
Online Entertainment Law and Industry Certificate

Earning the online Entertainment Law and Industry certificate requires successful completion of 12 credit units, including the following mandatory courses:

  • Business Organizations

    Business Organizations examines the legal organizations most often used by businesses in the United States, and discusses the specific laws governing business organizations, the policies and theories underlying these laws, and best practices for complying with them. The primary focus is on corporations as these are the predominant form of business organization by every measure except number of firms. The course also covers unincorporated entities, such as partnerships and limited liability companies. After taking this course, students will have a solid foundation in the law of business organizations, a general understanding of the business contexts in which the law operates, and an appreciation for the practical issues transactional lawyers confront when advising business organizations. The subject matter will be taught using a "problem method" in order to promote a practical understanding of business organizational law.

  • Contract Drafting and Strategy

    In this course, students will examine the strategies, objectives, and challenges that will affect how they draft contracts. They will consider the lawyer's role in drafting contracts and the factors that influence drafting style, technique, and content. The course will begin by analyzing the standard structure and terms of a typical contract, including the purposes behind them. Students will learn to draft precisely. Students then will dissect and examine a range of contracts used in business relationships (e.g., business formations, employment, real estate transactions, mergers/acquisitions) to evaluate drafting techniques and decisions in specific transactions. Finally, the students will use the knowledge they've gained to ink a deal.

  • Entertainment Law and Industry

    Entertainment Law and Industry provides a detailed survey of entertainment law from a practical perspective, including legal issues in litigation and transactional contexts in the entertainment industry. Students will also learn about the structure of the entertainment industry, including distribution and financing structures and changes to those structures in digital environments. This course covers legal issues not covered in the Intellectual Property: Copyright and Intellectual Property: Trademark modules, including idea contracts, the right of publicity, and fundamentals of collective bargaining agreements.

  • Intellectual Property: Copyright

    Intellectual Property: Copyright provides a detailed survey of copyright law from a practical perspective, including the application of copyright laws in litigation and transactional contexts, with a focus on the entertainment and media industries.

  • Intellectual Property: Trademark

    Intellectual Property: Trademark provides a detailed survey of federal trademark law form a practical perspective, including the federal trademark registration process and the application of trademark laws in litigation and transactional contexts. Students will also learn about the "ICANN" system and laws relating to internet domain names.

Courses used toward a degree completed at another university may not be applied toward this certificate.

If you are a degree-seeking student, your certificate credits also count toward the 21 units required for the online MSL degree or online LLM degree.